This unusual beast features a llama’s woolly body and face paired with the long, sleek legs and curved horns of an antelope. Its large, bugged-out eyes grant it keen awareness, while its strong legs and horns provide tools for defense. The wool color of these creatures varies based on their environment, ranging from tan to grayish-white.
The creature’s signature trait is its ability to spit with remarkable accuracy. Though not inherently foul, its spit contains mild toxins derived from its diet of specific grasses and shrubs. This sticky secretion can briefly blind predators, making it a useful tool for survival in the face of threats like galloraptors.
Armor Class:
12
(Natural Armor)
Hit Points:
22
(4d8 + 4)
Speed:
40 ft.
STR
12
(+
1)
DEX
14
(+
2)
CON
13
(+
1)
INT
2
(
-4)
WIS
12
(+
1)
CHA
6
(
-2)
Skills:
Perception +3
Senses:
Passive Perception 13
Languages:
—
CR:
1/4
(50 XP)
Environment:
Grassland, Hill
Tags:
N/A, Livestock
Traits
Keen Senses.
The creature has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Quick Retreat.
The creature can use the Dash action as a bonus action on its turn.
Actions
Horn Attack. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 1) bludgeoning damage.
Kick. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
Charge.
If the creature moves at least 20 feet straight toward a target and then hits it with its horns on the same turn, the target takes an extra 4 (1d6) bludgeoning damage.
Spit. Ranged Weapon Attack: +2 to hit, range 15 ft., one target. Hit: 2 (1d4) poison damage, and the target must succeed on a DC 12 Dexterity saving throw or be blinded until the end of its next turn.